MobileAgentResearch

What are the current R&D Directions in Mobile Agents?

Performance

Tests can easily demonstrate that there can be a reduction of up to 50% in the time it takes for a multi-agent system to resolve a problem using the concept of agent meeting places. In a wireless network this savings can be up to 75%.

This savings comes primarily from the overhead in TCP/IP communications and network performance.

Choosing when to move

An agent should jump when:

An agent will jump to a new machine, M, if:

In a dynamic environment, this requires "planning" or "control". Solving some sort of optimization problem. Planning, in turn, requires knowledge of "state."

Problem: Formulate the decision to jump and the decision where to jump as an optimization problem. This is generically NP-Hard because it involves TSP type problems, uncertainty about future environments, decisions about whether to clone or not, etc.

Where to go?

Depends on :

This requires an infrastructure for supplying this type of information.


		[MobileAgentPlatforms | MobileAgents | End]

(last edited November 25, 1999)
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